Sins Flagship Mini-Mod 
A mini-mod for Sins of a Solar Empire by ZombiesRus5


Compatability: Entrenchment and Diplomacy only.

Downloads:

Sins Flagship Mini-Mod Download Link (All Versions)
http://code.google.com/p/zombiesrus5/downloads/list

Project Goals:

 # Create 5 Flagship Class Capital Ships for each race 
 # Spawn a random Flagship at game start (You lose it too bad) 
 # Increase starting stats for all Flagship Class Capital Ships.
 # Add additional target banks to all Flagship Class Capital Ships.
 # Dramatically increase leveling stats for all Flagship Class Capital Ships.
 # Tweak or create new Flagship Abilities (Need Ideas)
 # I will be using the Resize Tool to increase flagship mesh sizes - Thanks to gruntmaster1

Release Notes:

Version 0.05
 # Reduces promote flagship time from 75 seconds to 10 seconds
 # Adds capitalship level up sound to Flagship promotion

Version 0.04
 # Adds new level 9 ability to Capital Ships
  * Flagship Promotion: Your seasoned crew is ready for a Flagship. This Capitalship will be scuttled to construct the new Flagship.
  * The ability scuttles the capital ship and then takes 75 seconds to construct the new ship and phase jump to the planet where the capital ship was scuttled.
 # Increases to following Flagship starting stats
  # MaxHullPoints/RestoreRate
  # MaxShieldPoints/RestoreRate
  # ArmorPoints
  # MaxAntiMatter 
  
Version 0.03
 # Fixes Psi battleship shield per level increase. (3600->360)
 # Fixes Tech battlship culture repel rate. (.05->.10)

Version 0.02
 # Increases PSI and Vasari flag ship mesh and shield sizes.

Version 0.01 (Reply 10)

 # 5 Flag Ships have been created for each race
  # Starting stats have not been changed
  # Abilities have not been changed
  # All level up stats have been doubled (excluding shield mitigation).
  # Target counts per bank have been increased to 4 for all 15 Flag Ships
  # Flag Ships are only spawned at game start and cannot be built from the Capital Ship factory.
 # A random Flag Ship class capital ship is spawned at the owner's planet at game start.
 # TECH Flag Ships mesh size and shield size have been increased 25%. 
  # Mesh and shield size is for aesthetic purposes only.
 # PSI and Vasari mesh and shield sizes will be increased with the next release.
 # The first starting capital ship is still free, however, you have to research the first Capital Ship crew upgrade and possibly fleet supply upgrading depending on if fast start or not.